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704 - Extreme Victory

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Message  Nico Ven 8 Oct - 15:26

704 - Extreme Victory 「エクストリーム・ビクトリー」

Release Date: 19th of February 2011
Price: 150 yen (inc. tax)

5 cards per pack, 30 packs per box

Features 80 cards:
- 5 Ultra Rare cards
- 9 Super Rare cards
- 18 Rare cards
- 44 Normal cards
- 4 Normal Rare cards

- The 4th set of series 7.
- Features the latest cards from the Yu-Gi-Oh! 5D's anime series used between October and Janurary.
- Includes a balanced number of cards from both the 'anime universe' and cards that are original to the OCG .
- Finally the important anime character Bruno's cards, the "Tech Genus" series, are released for the OCG
- New support for Psychic-Type monsters as well as for other existing themes.
- Cover card is "Junk Berserker"

Junk Berserker 「ジャンク・バーサーカー」
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Message  Chris Ven 8 Oct - 18:30

dommage on connait pas l'effet de junk, mais inutile de dire que ce sera un synchro de ouf
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Message  Nico Jeu 9 Déc - 17:16

Junk Berserker 【ジャンク・バーサーカー】 (Ultra Rare/Ultimate Rare/Holographic Rare?)
Tech Genus Striker 【TG ストライカー】 (Rare)
Tech Genus Werewolf 【TG ワーウルフ】
Tech Genus Gladiator 【TG パワー・グラディエイター】
Tech Genus Wonder Magician 【TG ワンダー・マジシャン】
Tech Genus Blade Blaster 【TG ブレード・ガンナー】 (Ultra Rare/Ultimate Rare)
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Message  Nico Mar 21 Déc - 7:26

704 - Extreme Victory 「エクストリーム・ビクトリー」

Release Date: 19th of February 2011
Price: 150 yen (inc. tax)

5 cards per pack, 30 packs per box

Features 80 cards:
- 5 Ultra Rare cards
- 9 Super Rare cards
- 18 Rare cards
- 44 Normal cards
- 4 Normal Rare cards


- The 4th set of series 7.
- Features the latest cards from the Yu-Gi-Oh! 5D's anime series used between October and Janurary.
- Includes a balanced number of cards from both the 'anime universe' and cards that are original to the OCG .
- Finally the important anime character Bruno's cards, the "Tech Genus" series, are released for the OCG
- New support for Psychic-Type monsters as well as for other existing themes.
- Cover card is "Junk Berserker"


EXVC-JP0(??)
Junk Berserker 「ジャンク・バーサーカー」
Ultra/Ultimate(/Holographic?) Rare

EXVC-JP017
Tech Genus Striker 「TG ストライカー」
EARTH/Warrior - Tuner/2/800/0
If your opponent controls a monster, and you control no monsters, you can Special Summon this card from your hand. During the End Phase of the turn in which this card on the field is destroyed and sent to the Graveyard, {add 1 "Tech Genus" monster other than "Tech Genus Striker" from your Deck to your hand.}
Rare

EXVC-JP0(18?)
Tech Genus Werewolf 「TG ワーウルフ」
DARK/Beast-Warrior - Effect/3/1200/0
{effect unconfirmed: When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn in which this card on the field is destroyed and sent to the Graveyard, add 1 "Tech Genus" monster other than "Tech Genus Werewolf" from your Deck to your hand.}

EXVC-JP0(??)
Tech Genus Cyber Magician 「TG サイバー・マジシャン」
LIGHT/Spellcaster - Tuner/1/0/0
If you use this face-up card you control for a "Tech Genus" Synchro Monster as Synchro Material, you can use "Tech Genus" monster(s) in your hand for the other Non-Tuner Synchro Material Monster. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "Tech Genus" monster other than "Tech Genus Cyber Magician" to your hand.

EXVC-JP0(40?)
Tech Genus Power Gladiator 「TG パワー・グラディエイター」
EARTH/Warrior - Synchro - Effect/5/2300/1000
1 Tuner + 1 or more non-Tuner "Tech Genus" monsters
{effect unconfirmed: When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. When this card on the field is destroyed, draw 1 card.}

EXVC-JP0(41?)
Tech Genus Wonder Magician 「TG ワンダー・マジシャン」
LIGHT/Spellcaster - Synchro - Tuner/5/1900/0
1 Tuner + 1 or more non-Tuner "Tech Genus" monsters
{effect unconfirmed: When this card is Synchro Summoned, select 1 Magic or Trap Card on the field and destroy it. When this card on the field is destroyed, draw 1 card. Also, during your opponent's Main Phase, you can conduct a Synchro Summon using this face-up card you control as a Synchro Material Monster.}

EXVC-JP042
Tech Genus Blade Gunner 「TG ブレード・ガンナー」
EARTH/Machine - Synchro - Effect/10/3300/2200
1 Synchro Tuner + 1 or more non-Tuner Synchro Monsters
When an opposing Magic or Trap Card that targets this card is activated, by sending 1 card from your hand to the Graveyard, negate its effect. Also, once during each of your opponent's turns, by removing from play 1 "Tech Genus" monster in your Graveyard, remove from play this face-up card on the field. During the next Standby Phase, Special Summon this card removed from play by this effect.
Ultra/Ultimate Rare


The following cards being in the set is totally unconfirmed.

EXVC-JP0(??)
Mechanized Soldier Wisel Ein 「機皇兵ワイゼル・アイン」

EXVC-JP0(??)
Mechanized Soldier Skiel Ein 「機皇兵スキエル・アイン」
WIND/Machine - Effect/4/1200/1000

EXVC-JP0(??)
Mechanized Soldier Grannel Ein 「機皇兵グランエル・アイン」

EXVC-JP0(??)
Mechanized God Dragon Asterisk 「機皇神龍アステリスク」
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Message  Chris Mar 21 Déc - 15:38

dommage qu'on a pas plus d'info sur junk berserker
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Message  Nico Jeu 23 Déc - 9:08

Chris a écrit:dommage qu'on a pas plus d'info sur junk berserker
Yep...
J'ai trouvé ça mais c'est tout sauf fiable

When this card destroys a monster by battle, you can Special Summon 1 level 3 or lower "Junk" Monster from you deck in face-up Attack Position. During your End Phase, destroy the monster that was Special Summoned by this card's effect.
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Message  Nico Sam 22 Jan - 17:48

Blackwing - Kogarashi the Wanderer
BF-流離いのコガラシ
Attribute: DARK
Types: Winged Beast/Tuner
Level: 6
ATK/DEF: 2300/1600
Card Effect Type(s): Trigger
Card Description(s):
You can Special Summon this card from your hand when a "Blackwing" monster you control is destroyed and sent to the Graveyard (this Special Summon cannot be negated). Your opponent can use this card as a Synchro Material Monster for a Synchro Summon. The Synchro Summon of a Synchro Monster that uses this card as a Synchro Material Monster cannot be negated.

Je ne sais pas quoi en penser...

Shien's Tactician
Attribute: EARTH
Types: Warrior/Effect
ATK/DEF: 1200/400
Card Description(s):
If this card is Normal Summoned while you control a face-up "Six Samurai" monster, you can declare 1 Type. While this card is face-up on the field, monsters of the declared Type cannot declare an attack and both players cannot Special Summon monsters of the declared Type.

Le Holy des Six Sam
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Message  Chris Dim 23 Jan - 0:10

Nico a écrit: Blackwing - Kogarashi the Wanderer
BF-流離いのコガラシ
Attribute: DARK
Types: Winged Beast/Tuner
Level: 6
ATK/DEF: 2300/1600
Card Effect Type(s): Trigger
Card Description(s):
You can Special Summon this card from your hand when a "Blackwing" monster you control is destroyed and sent to the Graveyard (this Special Summon cannot be negated). Your opponent can use this card as a Synchro Material Monster for a Synchro Summon. The Synchro Summon of a Synchro Monster that uses this card as a Synchro Material Monster cannot be negated.
c'est pas jouable jusque parce qu'il est lvl 6 il aurait ete 5 ca aurait ete jouable a 1

Shien's Tactician
Attribute: EARTH
Types: Warrior/Effect
ATK/DEF: 1200/400
Card Description(s):
If this card is Normal Summoned while you control a face-up "Six Samurai" monster, you can declare 1 Type. While this card is face-up on the field, monsters of the declared Type cannot declare an attack and both players cannot Special Summon monsters of the declared Type.

Le Holy des Six Sam

c'est fort mais trop lent j'adhere pas
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Message  Jonas91 Dim 23 Jan - 15:58

Et encore un new BW pourrave !!

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Message  Nico Mer 9 Fév - 10:01

Release Date: February 19th, 2011
Yu-Gi-Oh! 5D's Offical Card Game
Extreme Victory

80 Cards in Total
5 Ultra Rare Cards
5 Super Rare Cards
18 Rare Cards
* All Ultra Rare Cards come in Ultimate Rare form.
* 1 of the 80 Cards will be a Holographic Card.

- Many cards from the latest episodes of Yu-Gi-Oh! 5D's from October to January will be in this pack. For the Novice and Anime Fans, there's the "Elements of the Animated World" and for the Intermidiate and Experts, there's "Elements of the OCG Original". Each Card has been balanced for this.

- Key cards for Karakuri.
- The "Tech Genus" cards of the Animated Series Character Bruno are finally printed in the OCG.
- Psychic Monsters and other themes will recieve broad support.

* Cover Card: Junk Berserker

Rarity List:

Ultra/Ultimate Rare (5)
EXVC-JP037 Junk Berserker
EXVC-JP038 Life Stream Dragon
EXVC-JP042 Tech Genus Blade Gunner
EXVC-JP043 Tech Genus Halberd Cannon
EXVC-JP044 Mental Over Daemon

Super Rare (9)
EXVC-JP005 Mystic Piper
EXVC-JP008 Black Feather - Hiren of the Sudden Gust
EXVC-JP015 Mechanized God Dragon Asterisk
EXVC-JP016 Tech Genus Cyber Magician
EXVC-JP025 Psycho Wizard of Silence
EXVC-JP039 Tech Genus Recipro Dragonfly
EXVC-JP040 Tech Genus Wonder Magician
EXVC-JP041 Tech Genus Power Gladiator
EXVC-JP076 Sutsuba Meki

Rare (18)
EXVC-JP001 Junk Servant
EXVC-JP003 Salvage Warrior
EXVC-JP004 Necro Defender
EXVC-JP009 Black Feather - Kogarashi of the Wandering
EXVC-JP014 Mechanized Soldier Grannel Ein
EXVC-JP017 Tech Genus Striker
EXVC-JP021 Tech Genus Rush Rhino
EXVC-JP022 Buster Shotman
EXVC-JP027 Taciturn Psycho Priest
EXVC-JP033 Zatsu Toad
EXVC-JP047 Call Resonator
EXVC-JP056 Psycho Field Zone
EXVC-JP059 Ritual Water Mirror’s Message
EXVC-JP060 Absolute Sound Proof Wall
EXVC-JP065 Chaos Infinity
EXVC-JP068 TGX3-DX2
EXVC-JP072 Brain Hazard
EXVC-JP078 Safe Zone


EXVC-JP001
Junk Servant
EARTH/Warrior - Effect/4/1500/1000
If you control a face-up "Junk" monster, you can Special Summon this card from your hand.
Rare


EXVC-JP002
Unknown Synchron
DARK/Machine - Tuner/1/0/0
If your opponent controls a monster, and you control no monsters, you can Special Summon this card from your hand. The effect of "Unknown Synchron" can only be used once per Duel.


EXVC-JP003
Salvage Warrior
WATER/Warrior - Effect/5/1900/1600
When this card is Advance Summoned, you can Special Summon 1 Tuner from your hand or Graveyard.
Rare


EXVC-JP004
Necro Defender
DARK/Demon - Effect/2/0/800
During your Main Phase, activate by removing from play this card in the Graveyard, and selecting 1 monster you control. Until your opponent's next End Phase, the selected monster cannot be destroyed by battle, and any Battle Damage you would take as a result of it battling becomes 0.
Rare


EXVC-JP005
Mystic Piper
LIGHT/Spellcaster - Effect/1/0/0
Activate by Releasing this card. Draw 1 card. Reveal it, and if it is a Level 1 monster, draw 1 more card. The effect of "Mystic Piper" can only be used once per turn.
Super Rare


EXVC-JP006
Force Resonator
WATER/Demon - Tuner/2/500/500
Activate by sending this face-up card you control to the Graveyard, and selecting 1 face-up monster you control. If the selected monster attacks during this turn, your opponent cannot activate the effects of any Magic, Trap, or Effect Monster Cards that target a monster(s) until the end of the Damage Step.


EXVC-JP007
Clock Resonator
EARTH/Demon - Tuner/3/1200/600
While this card is on the field in face-up Defense Position, this card cannot be destroyed by battle or by a card effect once per turn.


EXVC-JP008
BF-Hiren the Sudden Gust
Dark/Winged Beast/Tuner/5/0/2300
When you take 2000 or more direct damage while this card is in the graveyard. Activate by selecting 1 Level 3 or lower [Black Feather] monster in the Graveyard. Special summon that monster and this card from the grave. The monsters special summoned by this effect are negated. Each player can only use the effect of [BF-Hiren the Sudden Gust] once per duel.
Super Rare


EXVC-JP009
Black Feather - Kogarashi of the Wandering
DARK/Bird - Tuner/6/2300/1600
When face up [BF] monsters is destroyed from your field and sent to grave, you may special summon this card from hand. When this card is used as a synchro material and successfully synchro summons, your opponent may not activate magic, trap or monster effects.
Rare


EXVC-JP010
Deformer Lighton
LIGHT/Machine - Tuner/1/200/200
This card gains the appropriate effect based on its battle position. ● Attack Position: While this card is face-up on the field, any effect damage you would take as a result of opposing card effects is taken by your opponent instead. ● Defense Position: When this card is destroyed by battle and sent to the Graveyard, any Battle Damage you would take during this turn becomes 0.


EXVC-JP011
Deformer Staplan
EARTH/Machine - Effect/4/1400/1000
This card gains the appropriate effect based on its battle position. ● Attack Position: While this card is face-up on the field, your opponent cannot select any other monsters as attack targets, and if this card is destroyed by battle, the monster that destroyed it loses 500 ATK. ● Defense Position: This card cannot be destroyed by battle. If this card is attacked, select 1 face-up Attack Position monster your opponent controls after damage calculation and change it to Defense Position, then this card is changed to Attack Position.


EXVC-JP012
Mechanized Soldier Wisel Ein
DARK/Machine - Effect/4/1800/0
This card gains ATK equal to the number of other face-up "Mechanized" monsters on the field x 100. Once per turn, activate when another "Mechanized" monster you control attacks a Defense Position monster your opponent controls. If that monster's ATK is higher than the Defense Position monster's DEF, inflict the difference as Battle Damage to your opponent.


EXVC-JP013
Mechanized Soldier Skiel Ein
WIND/Machine - Effect/4/1200/1000
This card gains ATK equal to the number of other face-up "Mechanized" monsters on the field x 200. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mechanized Soldier" monster from your Deck.


EXVC-JP014
Mechanized Soldier Grannel Ein
EARTH/Machine - Effect/4/1600/1200
This card gains ATK equal to the number of other face-up "Mechanized" monsters on the field x 100. When this card is Normal Summoned, you can select 1 face-up monster your opponent controls, and halve its ATK until the End Phase.
Rare


EXVC-JP015
Mechanized God Dragon Asterisk
DARK/Machine - Effect/10/0/0
This card cannot be Normal Summoned or Set. This card can only be Special Summoned if you control 3 or more face-up "Mechanized" monsters. When this card is Special Summoned, you can select any number of other face-up "Mechanized" monsters you control and send them to the Graveyard. This card's ATK becomes equal to the total original ATK of the monsters sent to the Graveyard by this effect. Also, when either player Special Summons a Synchro Monster while this card is face-up on the field, inflict 1000 damage to that player.
Super Rare


EXVC-JP016
Tech Genus Cyber Magician
LIGHT/Spellcaster - Tuner/1/0/0
If this face-up card you control is used as a Synchro Material Monster for a "Tech Genus" Synchro Monster, you can use "Tech Genus" monsters in your hand as the other non-Tuner Synchro Material Monsters. During the End Phase of the turn in which this card on the field is destroyed and sent to the Graveyard, you can add 1 "Tech Genus" monster other than "Tech Genus Cyber Magician" from your Deck to your hand.
Super Rare


EXVC-JP017
Tech Genus Striker
EARTH/Warrior - Tuner/2/800/0
If your opponent controls a monster, and you control no monsters, you can Special Summon this card from your hand. During the End Phase of the turn in which this card on the field is destroyed and sent to the Graveyard, you can add 1 "Tech Genus" monster other than "Tech Genus Striker" from your Deck to your hand.
Rare


EXVC-JP018
Tech Genus Jet Falcon
WIND/Bird - Tuner/3/1400/1200
If this card is used as a Synchro Material Monster for a Synchro Summon and sent to the Graveyard, inflict 500 damage to your opponent.


EXVC-JP019
Tech Genus Catapult Dragon
EARTH/Dragon - Effect/2/900/1300
Once per turn, you can Special Summon 1 Level 3 or lower "Tech Genus" Tuner from your hand.


EXVC-JP020
Tech Genus Werewolf
DARK/Beast-Warrior - Effect/3/1200/0
When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn in which this card on the field is destroyed and sent to the Graveyard, you can add 1 "Tech Genus" monster other than "Tech Genus Werewolf" from your Deck to your hand.


EXVC-JP021
Tech Genus Rush Rhino
EARTH/Beast - Effect/4/1600/800
If this card attacks, it gains 400 ATK for the duration of the Damage Step. During the End Phase of the turn in which this card on the field is destroyed and sent to the Graveyard, you can add 1 "Tech Genus" monster other than "Tech Genus Rush Rhino" from your Deck to your hand.
Rare


EXVC-JP022
Buster Shotman
EARTH/Machine - Union/1/0/0
Once per turn, during your Main Phase, you can either treat this card as an Equip Card and equip it to a monster you control, or unequip this card and Special Summon it in face-up Attack Position. Only if this card is being treated as an Equip Card by this effect, the equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opposing monster by battle, destroy all face-up monsters on the field of the same Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
Rare


EXVC-JP023
Psi Girl
Earth/Psychic – Tuner/2/500/300
When this card is successfully special summoned from removed from game pile, remove from game face down the top card of your deck. When this card is sent from field to grave, add the card removed by this card’s effect to hand.


EXVC-JP024
Mental Seeker
EARTH/Psychic - Tuner/3/800/600
When this removed from play card is Special Summoned, pick up the top 3 cards of your Deck. Select one of them and remove it from play, then return the rest to the Deck.


EXVC-JP025
Psycho Wizard of Silence
EARTH/Psychic - Effect/4/1900/0
When this card is Normal Summoned, you can select 1 Psychic-Type monster in your Graveyard and remove it from play. When this card is sent from the field to the Graveyard, Special Summon the monster removed from play by this card's effect.
Super Rare


EXVC-JP026
Psycho Witch of Stillness
EARTH/Psychic - Effect/3/1400/1200
When this card on the field is destroyed and sent to the Graveyard, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect.


EXVC-JP027
Taciturn Psycho Priest
EARTH/Psychic - Effect/3/0/2100
When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, by sending 1 card from your hand to the Graveyard, select 1 Psychic-Type monster in your Graveyard and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this card's effect and Special Summon it.
Rare


EXVC-JP028
Six Samurai Hermit
Earth/Warrior – Effect/3/400/0
While there are monsters on your opponent’s field and no monsters on your field, you may special summon this card from hand.


EXVC-JP029
Shien's Strategist
EARTH/Warrior - Effect/4/1200/400
If you control a face-up "Six Samurai" monster when this card is Normal Summoned, activate by declaring 1 Type. While this card is face-up on the field, monsters of the declared Type cannot declare an attack, and cannot be Special Summoned by either player.


EXVC-JP030
Karakuri Small Town 224
Earth/Machine – Tuner/3/0/1900
This card must attack when able to. When this face up card on the field is selected as an attack target, change the position of this card. When this card is face up on the field, you may normal summon an extra [Karakuri] monster once per turn during the main phase.


EXVC-JP031
Karakuri Ninja 7749
Earth/Machine – Effect/5/2200/1800
This card must attack when able to. When this face up card on the field is selected as an attack target, change the position of this card. When this card is successfully normal summoned, for each face up defense position [Karakuri] monster on your field, you may draw that number of cards.


EXVC-JP032
Scrap Kong
Earth/Beast – Effect/4/2000/1000
When this card is successfully summoned, destroy this card. When this card is destroyed and sent to grave by a [Scrap] Effect, You may select 1 [Scrap] monster besides [Scrap Kong] from your grave and add it to your hand.


EXVC-JP033
Zatsu Toad
Water/Water – Effect/1/100/2000
Release 1 water type monster on your field and select 1 [Frog] monster in your grave to activate. Special summon the selected monster from the grave. This effect can only be used once per turn.
Rare


EXVC-JP034
Gladiator Beast – Tiger
Earth/Beast – Effect/4/1800/800
You may not use this card as a fusion material monster. When this card is successfully special summoned by the effect of a [Gladiator Beast] monster, discard 1 [Gladiator Beast] card from your hand and add 1 [Gladiator Beast] monster from your deck to hand.

EXVC-JP035
Jar Turtle
Water/Reptile – Effect/4/200/2100
While this card is on the field, when [Jar of Greed] is activated, draw a card from your deck.
Normal Rare


EXVC-JP036
Aurora Angiras
Light/Angel – Effect/4/1500/1000
While this card is face up on the field, both players may not special summon. When either player summons a monster, this card is destroyed.
Normal Rare


EXVC-JP037
Junk Berserker
WIND/Warrior - Synchro - Effect/7/2700/1800
"Junk Synchron" + 1 or more non-Tuner monsters
Activate by removing from play 1 "Junk" monster in your Graveyard, and selecting 1 face-up monster your opponent controls. The selected opposing monster loses ATK equal to the removed monster's ATK. Also, if this card attacks a Defense Position monster, destroy that monster without applying damage calculation.
Ultra/Ultimate/Holographic Rare


EXVC-JP038
Life Stream Dragon
EARTH/Dragon - Synchro - Tuner/8/2900/2400
1 Tuner + "Power Tool Dragon"
When this card is Synchro Summoned, you can have your Life Points become 4000. While this card is face-up on the field, any effect damage you would take becomes 0. Also, if this face-up card on the field would be destroyed, you can remove from play 1 Equip Magic Card in your Graveyard instead.
Ultra/Ultimate Rare


EXVC-JP039
Tech Genus Recipro Dragonfly
WIND/Insect - Synchro - Effect/2/300/400
1 Tuner + 1 non-Tuner monster
Once per turn, activate by selecting 1 other face-up "Tech Genus" Synchro Monster you control. Send it to the Graveyard. Also, if all of the Synchro Monsters used in the Synchro Summon of that monster are in your Graveyard, you can Special Summon them.
Super Rare


EXVC-JP040
Tech Genus Wonder Magician
LIGHT/Spellcaster - Synchro - Tuner/5/1900/0
1 Tuner + 1 or more non-Tuner "Tech Genus" monsters
When this card is Synchro Summoned, select 1 Magic or Trap Card on the field and destroy it. When this card on the field is destroyed, draw 1 card. Also, during your opponent's Main Phase, you can conduct a Synchro Summon using this face-up card you control as a Synchro Material Monster.
Super Rare


EXVC-JP041
Tech Genus Power Gladiator
EARTH/Warrior - Synchro - Effect/5/2300/1000
1 Tuner + 1 or more non-Tuner "Tech Genus" monsters
When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. When this card on the field is destroyed, draw 1 card.
Super Rare


EXVC-JP042
Tech Genus Blade Gunner
EARTH/Machine - Synchro - Effect/10/3300/2200
1 Synchro Tuner + 1 or more non-Tuner Synchro Monsters
When an opposing Magic or Trap Card that targets this card is activated, by sending 1 card from your hand to the Graveyard, negate its effect. Also, once during each of your opponent's turns, by removing from play 1 "Tech Genus" monster in your Graveyard, remove from play this face-up card on the field. During the next Standby Phase, Special Summon this card removed from play by this effect.
Ultra/Ultimate Rare


EXVC-JP043
Tech Genus Halberd Cannon
EARTH/Machine - Synchro - Effect/12/4000/4000
1 Synchro Tuner + 2 or more non-Tuner Synchro Monsters
This card cannot be Special Summoned except by Synchro Summon. If this card is face-up on the field, once per turn, you can negate the Normal, Flip, or Special Summon of a monster(s) and destroy it. When this card is sent from the field to the Graveyard, you can select 1 "Tech Genus" monster in your Graveyard and Special Summon it.
Ultra/Ultimate Rare


EXVC-JP044
Mental Over Daemon
DARK/Psychic - Synchro - Effect/9/3300/3000
1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters
Once per turn, you can select 1 Psychic-Type monster in your Graveyard and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many of the monsters removed from play by this card's effect as possible.
Ultra/Ultimate Rare


EXVC-JP045
Crimson Hell Skewer
Normal Magic Card
You may activate this card when you have [Red Demon Dragon] face up on the field. Destroy all magic and trap cards on your opponent’s field.


EXVC-JP046
Pot of the Crimson Demon Dragon
Normal Magic Card
You may activate this card when you only have [Red Demon Dragon] face up on the field. Draw 2 cards from your deck. When this card is activated, you may not normal or special summon up till the next opponent’s end phase.


EXVC-JP047
Call Resonator
Normal Magic Card
Add 1 "Resonator" monster from your Deck to your hand.
Rare


EXVC-JP048
Common Resonance Break
Continuous Magic Card
While this card is on the field, when a [Resonator] monster is used as a synchro monster and sent to grave, select 1 card on the opponent’s field and destroy it. Destroy this card on the end phase of the second turn this card is destroyed.


EXVC-JP049
Mobile Fort Fortessimo
Field Magic Card
Once per turn, you can Special Summon 1 "Mechanized Soldier" monster from your hand.


EXVC-JP050
Gift of the Mechanized Emperors
Normal Magic Card
Activate if the only face-up monsters on the field are 2 "Mechanized" monsters. Draw 2 cards. During the turn in which this card is activated, you cannot conduct your Battle Phase.


EXVC-JP051
Impregnable Mechanized Soldiers
Continuous Magic Card
While this card is on the field, face-up Attack Position "Mechanized Soldier" monsters you control have their effects negated, and they cannot be destroyed by battle.


EXVC-JP052
Further Movement
Normal Magic Card
Activate by returning 1 "Mechanized" monster from your hand to the Deck. Select 1 "Mechanized" card in your Graveyard and add it to your hand.


EXVC-JP053
TGX1-HL
Quick-Play Magic Card
Activate by selecting 1 face-up "Tech Genus" monster you control. Halve its ATK and DEF, and destroy 1 Magic or Trap Card on the field.


EXVC-JP054
TGX300
Continuous Magic Card
All face-up monsters you control gain 300 ATK for each face-up "Tech Genus" monster you control.


EXVC-JP055
Psychic Emplication
Quick-Play Magic Card
When this card is activated, all face up Psychic monsters on your field has their attacks increased by the number of your out of game Psychic monsters * 300. All monsters affected by this effect are removed from game during the end phase.
Rare


EXVC-JP056
Psycho Field Zone
Normal Magic Card
Return 1 psychic tuner and 1 psychic non tuner from your removed from game pile to grave, and special summon 1 psychic synchro monster which has the same total levels of the 2 monsters from your extra deck in face up defense mode.


EXVC-JP057
Shien’s Dojo
Continuous Magic Card
When a [Six Samurai] monster is normal or special summoned, add 1 bushido counter on this card. By sending this card to grave, special summon 1 [Six Samurai] or [Shien] effect monster from your deck with the level equal to or below the number of bushido counters on the field.


EXVC-JP058
Karakuri’s Big Reckless
Quick-Play Magic Card
Activate by selecting 1 face up [Karakuri] monster on the field. Up to the end phase, the selected monster has its attack increased by 1000, and its effect negated.


EXVC-JP059
Ritual Water Mirror’s Message
Normal Magic Card
When you have a face up water monster on the field, you may activate 1 of the following effects. If you have a water ritual monster face up on the field, you may activate both effects.
- Check all set cards in the opponent’s magic and trap zone and return to face down
- View either yours or the opponent’s top 2 cards of the deck, and place back in the order you wish to
Rare


EXVC-JP060
Absolute Sound Proof Wall
Normal Magic Card
When you have no face up synchro monsters on your field, you may activate this card at the start of main phase 1. Until the end of your next opponent’s end phase, both players may not special summon synchro monsters.
Rare

EXVC-JP061
Emergency Drop
Continuous Magic Card
When your opponent activates a magic, trap or monster effect that targets cards in grave, destroy this card. When this card is destroyed and sent to grave by this card’s effect, your opponent returns all cards from his grave to deck and shuffles it.


EXVC-JP062
Instant God Legend
Quick-Play Magic Card
Select and send 1 monster on your field to grave.
Normal Rare


EXVC-JP063
Scar Red Carpet
Normal Trap Card
When there is a face up dragon synchro monster on the field, activate by selecting 2 [Resonator] monsters from the grave. Special summon the selected monsters from the grave.


EXVC-JP064
Power Up Connector
Normal Trap Card
After activation, this card is treated as an equipment card and equip it to a face up [Deformer] monster on your field. The equipped monster may not attack. When equipping this card, select 1 face up monster on the field other then the equipped card. The selected monster increases its attack by the attack of the equipped monster.


EXVC-JP065
Chaos Infinity
Normal Trap Card
Change all Defense Position monsters on the field to face-up Attack Position. Also, Special Summon 1 "Mechanized" monster from your Deck or Graveyard. Its effect(s) is negated, and it is destroyed during the End Phase.
Rare


EXVC-JP066
Machine Megabomb
Normal Trap Card
Activate by selecting 1 face-up "Mechanized" monster you control, and 1 monster your opponent controls. Destroy them.


EXVC-JP067
Mechanized Workshop
Normal Trap Card
Activate when a face-up "Mechanized" monster on the field is selected as an attack target. Select 1 "Mechanized Soldier" monster in your Graveyard and add it to your hand. Then, destroy the attack target monster.


EXVC-JP068
TGX3-DX2
Normal Trap Card
Activate by selecting 3 "Tech Genus" monsters in your Graveyard. Add them to the Deck and shuffle. Then, draw 2 cards.
Rare


EXVC-JP069
TG-SX1
Normal Trap Card
Activate when a "Tech Genus" monster you control destroys an opposing monster by battle and sends it to the Graveyard. Select 1 "Tech Genus" Synchro Monster in your Graveyard and Special Summon it.


EXVC-JP070
TG1-EM1
Normal Trap Card
Activate by selecting 1 monster your opponent controls, and 1 face-up "Tech Genus" monster you control. Switch control of them.


EXVC-JP071
Psycho Reactor
Normal Trap Card
You may activate this card when you have face up psychic monsters on your field. When psychic monsters on your field battles an opponent monster this turn, remove the battling psychic monster and the opponent monster.


EXVC-JP072
Brain Hazard
Continuous Trap Card
Select 1 of your removed from grave Psychic monster and special summon it to your field. When this card leaves the field, that monster is destroyed. When that monster is destroyed, this card is destroyed.
Rare


EXVC-JP073
Six Samurai Style Double-Sword Technique
Normal Trap Card
You may activate this card when you have 1 face up attack position [Six Samurai] monster on the field only. Select and return 2 cards from the opponent field to the owner’s hand.


EXVC-JP074
Loaned Karakuri Storage
Counter Trap Card
You may activate this card when you have a face up defense [Karakuri] on the field. Negate and destroy the activation of an opponent’s magic or trap card.


EXVC-JP075
Tyrant’s Violence
Continuous Trap Card
Activate by releasing 2 monsters from your field. While this card is on the field, your opponent must send 1 magic card from deck to grave to activate a magic card.


EXVC-JP076
Sutsuba Meki
Counter Trap Card
Negate the effect and remove from game a monster that activates from the hand or grave.
Super Rare


EXVC-JP077
Earth Technique Sealing Move
Continuous Trap Card
Once per turn, you may release 1 face up earth monster from your field to remove 2 cards from your opponent’s grave.


EXVC-JP078
Safe Zone
Continuous Trap Card
Activate by selecting 1 face up attack position monster on the field. When the selected monster is selected by an opponent’s card effect, it canoot be destroyed by battle or card effects of opponents. The selected monster cannot opponent directly. When this card is not on the field, that monster is destroyed. When that monster leaves field, this card is destroyed.
Rare


EXVC-JP079
Regional Large Hurricane
Normal Trap Card
Return all cards from your hand and grave to the deck and shuffle your deck.
Normal Rare


EXVC-JP080
W Star Cloud Meteor
Normal Trap Card
Change all face down monsters on the field to face up defense mode. At the end phase of this turn, change all Light Reptile monsters that are face up to face down defense and draw for each card affected by this effect. After that, you may special summon 1 level 7 and above
Nico
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Message  Nico Ven 1 Avr - 5:41

EXVC-EN083 Mara of the Nordic Alfar (Ultra Rare/Ultimate Rare)
Attribute DARK
Types Spellcaster/Tuner
Level 2
ATK/DEF 1000/500
If this card is used as a Synchro Material Monster, its other Synchro Material Monsters are 2 "Nordic" monsters in your hand.

EXVC-EN086 Gladiator Beast Essedari (Ultra Rare/Ultimate Rare)
Attribute EARTH
Types Beast/Fusion/Effect
Level 5
ATK/DEF ???/???
2 "Gladiator Beast" monsters
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) Effects Unconfirmed

EXVC-EN087 Gladiator Taming (Rare)
Type Spell Card
Property Quick-Play
If a face-up "Gladiator Beast" monster is on the field, activate 1 of these effects:
● Select 1 face-up monster your opponent controls, and change its battle position.
●Select 1 face-up "Gladiator Beast" monster your opponent controls, and take control of it until the End Phase.

EXVC-EN089 Psychic Shockwave (Secret Rare)
Type Trap Card
Property Normal
Activate only when your opponent activates a Trap Card. Discard 1 Spell/Trap Card to Special Summon 1 Level 6 DARK Machine-Type monster from your Deck.

EXVC-EN094 Meklord Emperor Skiel (Secret Rare)
Attribute WIND
Types Machine/Effect
Level 1
ATK/DEF 2200/2200
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand when a face-up monster you control is destroyed by a card effect and sent to the Graveyard. Once per turn, you can equip 1 face-up Synchro Monster your opponent controls to this card. This card gains ATK equal to the combined ATK of all Synchro Monsters equipped to it by its own effect. Other monsters you control cannot declare an attack. You can send 1 Synchro Monster equipped to this card to the Graveyard. If you do, this card can attack your opponent directly this turn.

EXVC-EN097 Scrap Orthros (Secret Rare)
Attribute EARTH
Types Beast/Tuner
Level 4
ATK/DEF 1700/1100
This card cannot be Normal Summoned or Set. If you control a Face-up "Scrap" monster, you can Special Summon this card from your hand. When this card is Special Summoned by this effect, select 1 face-up "Scrap" monster you control and destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Orthros", and add it to your hand.

EXVC-EN099 Blue Rose Dragon (Secret Rare)
Attribute DARK
Types Dragon/Effect
Level 4
ATK/DEF 1600/1200
When this card on the field is destroyed and sent to the Graveyard, you can select 1 "Black Rose Dragon" or 1 Plant-Type monster in your Graveyard, and Special Summon it.

EXVC-EN08? Psi-Beast
EXVC-EN08? Reborn Tengu
EXVC-EN08? Tour Guide From the Underworld

EXVC-EN09? Elemental Hero Neos Knight
Attribute LIGHT
Types Warrior/Fusion/Effect
Level 7
ATK/DEF 2500/1000
"Elemental Hero Neos" + 1 Warrior-Type monster
This monster cannot be Special Summoned except by Fusion Summon. This card gains half the ATK of the Fusion Material Monsters used in its Fusion Summon, except "Elemental Hero Neos". This card can attack twice during the same Battle Phase. When this card battles, any Battle Damage to your opponent becomes 0.
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Message  Nico Ven 8 Avr - 5:32

EXVC-EN088 Full House
Type Trap Card
Property Normal
Select 2 Face-up Spell/Trap Cards (except this card) and 3 Set Spell/Trap Cards. Destroy the selected cards.

EXVC-EN000 Reborn Tengu
WIND
Types Beast-Warrior/Effect
Level 4
ATK/DEF 1700/600
When this card is removed from the field, Special Summon 1 "Reborn Tengu" from your Deck.
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Message  Nico Jeu 14 Avr - 7:55

EXVC-EN082 Dodger Dragon (Super Rare)
Attribute WIND
Types Dragon/Effect
Level 4
ATK/DEF 1900/1200
The Normal Summon of this card cannot be negated. Your opponent cannot activate Counter Trap Cards the turn this card is Normal Summoned.

Tips:
+ Using "Ultimate Offering" during your opponent's battle phase to summon this monster, you can prevent the opponent from activating counter traps for the rest of that turn.
+ Summon this monster before you begin to Special Summon other cards when you want to swarm the field. You will be protected from cards like "Solemn Judgment" and "Solemn Warning". The opponent can still use cards like "Mirror Force" and "Torrential Tribute", however.
+ This card can be used against a Counter Fairy Deck.
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Message  Nico Jeu 21 Avr - 9:11

EXVC-EN081 - Vampire Dragon
Attribute DARK
Types Zombie/Effect
Level 5
ATK/DEF 2400/0
When this Tribute Summoned card is sent from the field to the Graveyard, you can add 1 Level 4 or lower monster from your Deck to your hand.

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