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701 - Duelist Revolution

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Message  Nico Lun 15 Mar - 7:41

701 - Duelist Revolution 「デュエリスト・レボリューション」 7th Series after The Shining Darkness.
5 cards per pack, 30 packs per box

Features 80 cards:
- 5 Ultra Rare cards
- 9 Super Rare cards
- 18 Rare cards
- 44 Normal cards
- 4 Normal Rare cards

(The Ultra Rare cards are also available in Ultimate Rare form, and one card in the set is available in Holographic Rare form.)

- Introducing the 1st set in the 7th series of Yu-Gi-Oh! Official Card Game booster packs!
- Includes the latest card from the Yu-Gi-Oh! 5D's anime series.
- Also many cards that work together with already existing theme cards and support cards for Fusion monster as well as cards that add a degree of variation to a newer theme.
- Cover card is Surging Dragon Knight Dragonquites.

DREV-JP0(??)
Surging Dragon Knight Dragonquites 「波動竜騎士ドラゴンクィテス」

DREV-JP001
Earthquake Giant 「アースクエイク・ジャイアント」
EARTH/Rock - Effect/5/1600/2100
When this card's Battle Position is changed, you can select 1 monster your opponent controls, and change its Battle Position. This effect can only be used once per turn.

DREV-JP002
Effect Veiler 「エフェクト・ヴェーラー」
LIGHT/Spellcaster - Tuner/1/0/0
Activate by sending this card from your hand to the Graveyard and selecting 1 face-up Effect Monster your opponent controls. The effect(s) of the selected opponent's monster are negated until the End Phase. This effect can only be activated during your opponent's Main Phase.

DREV-JP024
Elecgoldfish 「エレキンギョ」
LIGHT/Thunder - Tuner/2/100/0
When this card inflicts Battle Damage to your opponent's Life Points by attacking directly, your opponent selects 1 card in their hand and discards it.

DREV-JP025
Eleclemur「エレキツネザル」
LIGHT/Thunder - Effect/2/800/100
If this card is destroyed by your opponent, during your opponent's next turn, your opponent cannot perform their Battle Phase.

DREV-JP026
Elecpheasant 「エレキジ」
LIGHT/Thunder - Effect/4/1000/800
This card can attack your opponent directly. If this card inflicts Battle Damage to your opponent's Life Points by attacking directly, select 1 face-up monster on the field, and remove it from play until the End Phase of this turn.

DREV-JP027
Natural Mosquito 「ナチュル・モスキート」
EARTH/Insect - Effect/1/200/300
While you control a face-up "Natural" monster other than this card, your opponent cannot select this card as attack target. If you would take Battle Damage as a result of an other face-up "Natural" monster you control battling, your opponent takes that Damage instead.

DREV-JP028
Natural Beans 「ナチュル・ビーンズ」
EARTH/Plant - Effect/2/100/1200
Once per turn this card cannot be destroyed by battle. When this face-up card on the field is selected as attack target, inflict 500 Damage to your opponent's Life Points.

DREV-JP029
Natural Bambooshoot 「ナチュル・バンブーシュート」
EARTH/Plant - Effect/5/2000/2000
If you successfully Advanced Summon this card with a "Natural" monster as Release, your opponent cannot activated Magic or Trap Cards while this card is face-up on the field.

DREV-JP044
Elecchimaira 「エレキマイラ」
LIGHT/Thunder - Synchro - Effect/6/1400/1200
"Elec" Tuner + 1 or more Non-Tuner Thunder-Type monster.
This card can attack your opponent directly. If this card inflicts Battle Damage to your opponent's Life Points by attacking directly, your opponent randomly returns 1 card in their hand on top of their deck.
Ultra Rare/Ultimate Rare

DREV-JP045
Hit from the Blind Spot 「死角からの一撃」
Quick-Play Magic Card
Activate by selecting 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The selected monster you control gains ATK equal to the DEF of the selected opponent's monster until the End Phase.

DREV-JP046
Double Cyclone「ダブル・サイクロン」
Quick-Play Magic Card
Activate by selecting 1 Magic or Trap Card you control and 1 Magic or Trap Card your opponent controls. Destroy the selected cards.

DREV-JP050
Elecure 「エレキュア」
Continuous Magic Card
When a Thunder-Type monster you control inflicts Battle Damage to your opponent's Life Points, gain Life Points equal to the Damage inflicted.

DREV-JP051
Natural Forest 「ナチュルの森」
Field Magic Card
If the activation of a card your opponent controls is negated, you can add 1 Level 3 or lower "Natural" monster from your deck to your hand.

DREV-JP071
Elecannon 「エレキャノン」
Continuous Trap Card
When a Level 4 or lower Thunder-Type monster is Normal Summoned or Special Summoned, inflict 600 Damage to your opponent. This effect can only be used once per turn.

DREV-JP0(39?)
Ultimate Psychicker 「アルティメットサイキッカー」
LIGHT/Psychic - Fusion - Effect/10/2900/1700
1 Psychic-Type Synchro Monster + 1 Psychic-Type Monster
This card cannot be Special Summoned from the Extra Deck except by Fusion Summon. This card is not destroyed by card effects. If this card attacks a Defense Position monster, and this card's ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points. Also, when this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster.

DREV-JP0??
Synchro Fusionist 「シンクロ・フュージョニスト」
DARK/Spellcaster - Effect/2/800/600
When this card is sent to the Graveyard as Synchro Material for a Synchro Summon, you can add 1 "Fusion" or "Polymerisation" Magic Card from your Deck to your hand.

DREV-JP0??
Miracle Synchro Fusion 「ミラクルシンクロフュージョン」
Normal Magic Card
Remove from play from your field or your Graveyard Fusion Material Monsters listed on a Fusion Monster that includes 1 Synchro Monster as Fusion Material, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as Fusion Summon.) Also, if this set card is destroyed by an opponent's card effect and sent to the Graveyard, draw 1 card.
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Message  Nico Lun 15 Mar - 7:46

Sur la carte Natural Bambooshoot, ils précisent : If you successfully Advanced Summon this card with a "Natural" monster as Release, your opponent cannot activated Magic or Trap Cards while this card is face-up on the field.
On connaissait :
  • Normal Summon : A Normal Summon can normally be conducted only once per turn. Setting a monster will also take up your Normal Summon for the turn.
  • Tribute Summon : Any monster of Level 5 or higher requires a Tribute Summon. Monsters that are Level 5 or 6 require one monster to be Tributed (called Release in OCG), while monsters of Level 7 or higher require 2 monsters to be Tributed. Some high-level monsters (such as "Moisture Creature") require 3 monsters to be Tributed in order to activate an effect.
  • Flip Summon : A Flip Summon (Reverse Summon in the OCG) occurs when you flip a face-down Defense Position monster into face-up Attack Position. Flip Summons are not considered Normal Summons or Special Summons. A player can Flip Summon as many times as he/she wishes to, as long as he/she has the ability to do so. A flip summon is a manual position change, which is limited to one per monster per turn.
  • Special Summon : A Special Summon is a Summon that is performed through the effect of a single card. Special Summons do not use up your 1 Normal Summon or Set for the turn, and can be conducted as many times as possible in a turn and if generally referred to, a monster can be Special Summoned in face up ATK or face up DEF position, unless indicated by the card. Also, Special Summons can be performed during either player's turn. Special Summoning requires no Tributes unless indicated by the card. Fusion Summons, Ritual Summons and Synchro Summons are all considered Special Summon.
  • Fusion Summon : Fusion Summoning (融合召喚 Yuugou Shoukan) is the act of Special Summoning a Fusion Monster from your Extra Deck using "Polymerization" or any other card effects which explicitly state the Summon is a Fusion Summon.
  • Ritual Summon : A Ritual Summon is a Special Summon that is conducted through the effect of a Ritual Spell Card. These Summons usually require Tributes greater than or equal to the Level of the monster being Summoned, from either your side of the field or your hand, however, some cards such as End of the World require them to have the exact level requirement.
  • Synchro Summon : A Synchro Summon (シンクロ召喚 Shinkuro Shoukan) is the act of Special Summoning a Synchro Monster from the Extra Deck using a Tuner monster with additional non-Tuner monsters.
Mais Advanced Summon, qu'est ce ?
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Message  Chris Lun 15 Mar - 22:12

advanced summon = tribute sumon sinon pour l'instant mise a part la carte psychicker et la miracle synchro fusion
rien de bien quoi
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Message  Nico Jeu 18 Mar - 16:37

Un nouvel ami pour le deck Hopeless :
Surging Dragon Knight Dragonquites
Level 10 - ATK/3200 DEF/2000
1 Dragon-Type Synchro Monster + 1 Warrior-Type monster
This card cannot be Special Summoned from your Extra Deck except by Fusion Summon. Once per turn, you can remove from play 1 Dragon-Type Synchro Monster in either player's Graveyard to have this card's name treated as that card's name and gain its effect(s) until the End Phase. Also, if this card is on the field in face-up Attack Position, Effect Damage to your Life Points as a result of an opponent's card effect is inflicted to your opponent instead.

Hopeless mixant Guerriers et par essence Dragons, ce nouveau bestiau devrait Easy à invoquer.
C'est un Phantom of Chaos sans l'effet secondaire de potion et de plus avec cette carte "terminé" Cylindre magique... c'est fumé, non ?
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Message  Nico Jeu 18 Mar - 16:42

Une carte support : Miracle Synchro Fusion
Remove from play, from your side of the field or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that includes 1 Synchro Monster as a Fusion Material Monster, and Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When this face-down card is destroyed by an opponent's card effect and sent to the Graveyard, draw 1 card.
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Message  JV Jeu 18 Mar - 17:54

Ca reste pas instantanné à faire... Faut le deck autour.
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Message  Chris Jeu 18 Mar - 22:21

Nico a écrit:Un nouvel ami pour le deck Hopeless :
Surging Dragon Knight Dragonquites
Level 10 - ATK/3200 DEF/2000
1 Dragon-Type Synchro Monster + 1 Warrior-Type monster
This card cannot be Special Summoned from your Extra Deck except by Fusion Summon. Once per turn, you can remove from play 1 Dragon-Type Synchro Monster in either player's Graveyard to have this card's name treated as that card's name and gain its effect(s) until the End Phase. Also, if this card is on the field in face-up Attack Position, Effect Damage to your Life Points as a result of an opponent's card effect is inflicted to your opponent instead.

Hopeless mixant Guerriers et par essence Dragons, ce nouveau bestiau devrait Easy à invoquer.
C'est un Phantom of Chaos sans l'effet secondaire de potion et de plus avec cette carte "terminé" Cylindre magique... c'est fumé, non ?

Pour l'instant vu comme ca je trouve que c'est de la merde franchement rdp un stardust pour un tour et se prive de le reborn par redmd c'est moyen quoi
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Message  Nico Ven 19 Mar - 7:13

Chris a écrit:
Nico a écrit:Un nouvel ami pour le deck Hopeless :
Surging Dragon Knight Dragonquites
Level 10 - ATK/3200 DEF/2000
1 Dragon-Type Synchro Monster + 1 Warrior-Type monster
This card cannot be Special Summoned from your Extra Deck except by Fusion Summon. Once per turn, you can remove from play 1 Dragon-Type Synchro Monster in either player's Graveyard to have this card's name treated as that card's name and gain its effect(s) until the End Phase. Also, if this card is on the field in face-up Attack Position, Effect Damage to your Life Points as a result of an opponent's card effect is inflicted to your opponent instead.

Hopeless mixant Guerriers et par essence Dragons, ce nouveau bestiau devrait Easy à invoquer.
C'est un Phantom of Chaos sans l'effet secondaire de potion et de plus avec cette carte "terminé" Cylindre magique... c'est fumé, non ?

Pour l'instant vu comme ca je trouve que c'est de la merde franchement rdp un stardust pour un tour et se prive de le reborn par redmd c'est moyen quoi
Toi tu synchro que des stardust dans ton deck Hopeless ?
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Message  Chris Ven 19 Mar - 8:05

type dragon oui car black rose.... ou exploder c'est pas toujours que je les sort sort et trident... j'aime pas les carte qui font du -2
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Message  Nico Ven 19 Mar - 10:33

Chris a écrit:type dragon oui car black rose.... ou exploder c'est pas toujours que je les sort sort et trident... j'aime pas les carte qui font du -2
Si tu te fais kill ton SD ce qui arrive... avec la pseudo fusion miraculeuse tu peux chercher le fameux bestiau.
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Message  Chris Ven 19 Mar - 13:00

ouais bon comme bestiau ya mieux -_- juste ca te protege de cylindre une carte meta perime depuis 3 ans..
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Message  Nico Ven 19 Mar - 16:30

Chris a écrit:ouais bon comme bestiau ya mieux -_- juste ca te protege de cylindre une carte meta perime depuis 3 ans..
Juste il copie l'effet d'une carte de ton cime ou celui de ton adversaire. Si il a un DAD, tu as un DAD sur le terrain.
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Message  Chris Ven 19 Mar - 16:33

Nico a écrit:
Chris a écrit:ouais bon comme bestiau ya mieux -_- juste ca te protege de cylindre une carte meta perime depuis 3 ans..
Juste il copie l'effet d'une carte de ton cime ou celui de ton adversaire. Si il a un DAD, tu as un DAD sur le terrain.

je cite ce que tu as cite par toi meme apres si tu t'est trompe....

Nico a écrit:
Once per turn, you can remove from play 1 Dragon-Type Synchro Monster in either player's Graveyard

Donc bon rdp stardust pour un effet d'un tour je dis "mwouais" sinon dad je vois pas comment
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Message  Nico Ven 19 Mar - 20:44

Chris a écrit:
Nico a écrit:
Chris a écrit:ouais bon comme bestiau ya mieux -_- juste ca te protege de cylindre une carte meta perime depuis 3 ans..
Juste il copie l'effet d'une carte de ton cime ou celui de ton adversaire. Si il a un DAD, tu as un DAD sur le terrain.

je cite ce que tu as cite par toi meme apres si tu t'est trompe....

Nico a écrit:
Once per turn, you can remove from play 1 Dragon-Type Synchro Monster in either player's Graveyard

Donc bon rdp stardust pour un effet d'un tour je dis "mwouais" sinon dad je vois pas comment

Comment j'ai pu zaper ça... comme quoi des fois on lit ce qu'on veut lire
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Message  Chris Sam 20 Mar - 17:01

En resume tu conclu que c'est de la merde ou pas?
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Message  Nico Dim 21 Mar - 8:47

Voilà pourquoi, ils nous ressortent les Amazones dans le gold series 3.

DREV-JP030 Amazoness Sage 【アマゾネスの賢者】
If this card attacks, select 1 Spell or Trap Card your opponent controls at the end of the Damage Step and destroy it.
DREV-JP031 Amazoness Trainer 【アマゾネス訓練生】
A monster this card destroys by battle is placed on top of the opponent's Deck instead of in the Graveyard. When this card destroys a monster, this card gains 200 ATK.
DREV-JP032 Amazoness Queen 【アマゾネス女王】
"Amazoness" monsters and "Amazon Archer" you control, other than this card, cannot be destroyed by battle.
DREV-JP063 Amazoness Village 【アマゾネスの里】
All "Amazoness" monsters and "Amazon Archer" gain 200 ATK. Once per turn, when an "Amazoness" monster or "Amazon Archer" you control is destroyed, you can Special Summon 1 "Amazoness" monster or "Amazon Archer" from your Deck with a Level equal to or lower than the destroyed monster's.
DREV-JP064 Amazoness Fighting Spirit 【アマゾネスの闘志】
If an "Amazoness" monster or "Amazon Archer" attacks a monster with higher ATK, the attacking monster gains 1000 ATK during damage calculation only.
DREV-JP072 Amazoness Obstinacy 【アマゾネスの意地】
Select 1 "Amazoness" monster or "Amazon Archer" from your Graveyard and Special Summon it. The monster Special Summoned by this effect cannot change its battle position and must attack if it is in Attack Position. When this card is removed from the field, destroy that monster. When that monster is destroyed, this card is destroyed.
DREV-JP073 Queen's Selection 【女王の選択】
Activate only when an "Amazoness" monster or "Amazon Archer" you control destroys a monster by battle and sends it to the Graveyard. Special Summon 1 Level 4 or lower "Amazoness" monster, or "Amazon Archer", from your Deck.
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Message  Chris Ven 23 Avr - 14:46

je sais pas pour vous mais je crois qu'enfin le moteur de pioche unique a tout les jeux mieux que goblin parvenu est la:
http://yugioh.wikia.com/wiki/Pot_of_Greederosity

Perso je crois qu'il ne manquait plus que cette carte pour un bon exodia.
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Message  Nico Mar 18 Mai - 20:59

Unicorns, Scrap monsters, and new Amazoness cards take center stage in the latest Yu-Gi-Oh! Trading Card Game booster launch: Duelist Revolution! This 100-card set also includes the first Fusion Monsters of the Yu-Gi-Oh! 5D's era, plus one of the most talked-about Spell Cards in years.

Complete set contains 48 Common Cards, 20 Rare Cards, 14 Super Rare Cards, 10 Ultra Rare Cards, and 8 Secret Rare Cards.

Release: 18th August 2010
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Message  Halbarad Mer 19 Mai - 6:35

Pot of Greederosity probablement Nico

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Message  Chris Mer 19 Mai - 6:39

probablement vu le cheat de cette carte, ca va etre le moteur de pioche universel a tout deck surtout les deck antimeta ou tu ne pose qu'un par tour!
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Message  Nico Sam 22 Mai - 15:18

DREV-EN09? Fabled Raven
Attribute: LIGHT
Types: Fiend/Tuner
Level: Level 2
ATK/DEF: 1300/1000
Once per turn, you can discard any number of cards in your hand and have this card gain ATK equal to the number of cards you discarded x 400 until the End Phase. For each card discarded by this effect, increase this card's Level by 1 until the End Phase.

DREV-EN09? Mystical Refpanel
Type: Trap Cards
Property: Normal
Activate only when your opponent activates a Spell Card that affects 1 player. The effect of that Spell Card is negated, and the effect is then applied to the other player.

DREV-EN09? Stygian Street Patrol
Attribute: DARK
Types: Fiend/Effect
Level: Level 4
ATK/DEF: 1600/1200
When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to that monster's Level x 100. You can remove from play this card from your Graveyard to Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand.

Le Stygian Street Patroll également connu sous le nom de Hellway Patrol à avoir en 1 exemplaire dans son main deck Enfernité.
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Message  Chris Sam 22 Mai - 17:52

Mystical Refpanel
ce nom de carte me dit qqch (je crois que je l'ai vu dans l'anime...)
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Message  Nico Ven 25 Juin - 13:48

Lancer Lindwurm
Attribute: WIND
Types: Dragon/Effect
Level: Level 4
ATK/DEF: 1800/1200
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
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Message  Chris Ven 25 Juin - 14:28

c'est cence etre une exclu?
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Message  Nico Ven 25 Juin - 15:36

Chris a écrit:c'est cence etre une exclu?
A priori, OCG.
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